13Feb/104
The Tlacopan Causeway
I am absolutely delighted to share with you a new environment I have created in which to spill copious amounts of blood within. This is a (liberal) recreation of one of Tenochtitlan's many causeways. It was created using a small handful of the structural building blocks I created for the Marketplace, but with mostly brand new assets. I want to use this environment to create the breathtaking sensation of what it must have been like to approach the legendary city. Use the left and right arrow keys to run and press the up button to jump.
As with the Marketplace, this environment is still very much a work in progress but the basic idea is definitely in place. That's not to say it didn't get some lovin'!


February 13th, 2010 - 05:41
A great atmosphere, the little details will make it a great game and being in black and white gives a different aspect to the game today.
As a comment, I think is a bug, you can jump halfway back to jump, if you did not know.
As per inspiration or see any game of the same theme Citermis have a game of Maya (I think they are Maya (http://en.wikipedia.org/wiki/Aztaka))
Sorry my English, I am very weak in your language and automatic translator helped me
February 13th, 2010 - 08:00
this is awesome
keep up the good work
February 13th, 2010 - 10:05
I can’t play this in Chrome, any ideas?
February 13th, 2010 - 16:26
@Derek, i’m pretty sure it’s just one of those things (i’m on Chrome on Mac) until Unity figures out compatibility with Chrome. Try firefox for unity stuff until then…